Thats all folks. Until next time!

Thanks to everyone that attended the last event and helped make it another great success. You can find out about the talks that happened and view the slides from all past event over here.

We’re working on putting together the next event now and will be publishing the new speaker details soon. If you’re interested in getting involved and have a great talk idea, get in touch with us.

About Night

Melbourne Geek Night is an informal get-together for passionate people to share ideas, talk about innovation and new technologies and hear stories of insight, triumph and inspiration from incredible speakers.

Aside from all the social blather and networking there are a 2-3 short talks (around 20 minutes each) from our amazing guest speakers. Come along and get learned!

Next geek night:

Loop Bar
23 Meyers Place,

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Melbourne Geek Night is brought to you by Thirst Studios. A small user experience (UX) design studio based in Melbourne, Australia.

Thinking responsibly, Thirst inspires and builds experiences for a more accessible world.

Look at me, look at me now

Geek Night: Past Events

20th February 2017

Living the Lean Dream

UX learnings from a very Lean startup team "Ever wanted to bootstrap a startup? Want to build something and be your own boss? Reflections on running an extremely lean operation, not taking VC money, Lean UX and building a SaaS product. What's cool, what's scary, what's surprising and what you should start doing right now.

Amelia Schmidt

UX Practitioner



Storytelling for Experience Design

Liam will unpick story structure and explains how elements such as plot, character, and tone work together to formulate a cohesive and engaging tale.

Liam Keogh

CX Designer



Designing in the Anthropocene

Human Centred Design turns all of our users into protagonists of their own heroic journey. We need to rethink our tools and methods to start working at the system level and all the scales inbetween.

Daniel Neville

Senior Experience Designer



17th October 2016

Leadership Roles in Digital

What happens after you have more than 5 years in digital design or development, and want the next challenge? Do you move into management? Will it really suit you? This talk discusses the different roles available to you and which one may suit you.

Mags Hanley

UX Leadership Coach


The Internet of Things Is upon us

IoT has had a spotlight on it for a little while now. So, how does it affect Digital Design? Where can it go and what opportunities lie ahead? We will learn interesting facts about IoT, and come up with a 'Thing' of our own.

Alex Liberman

UX Designer


Chatbots are so hot right now

Chatbots are the hottest trend in technology right now. So what are they? Why are they important to us? How do they work? How can I build one? In this talk, you'll get a good understanding of chatbots and learn the basics of creating your very own bots!

Leo Gui

Tech Founder



15th August 2016

What Intellectual Property Subsists in Computer Code and Who Owns It?

Does it matter if the author is an independent contractor or an employee? How do I protect my IP? Emily is an IT and IP commercial lawyer and will explore this topic with you.

Emily Booth

Senior Associate

Holding Redlich


Dark Patterns & the Power of Persuasive Design

Explore the idea of 'persuasive design', where elements of cognitive psychology are employed to influence a change of user behaviour, for both good and evil.

Ben Tollady & Gareth Roberts

UX Director & Senior UX Designer

Thirst Studios


Successful Product Development Crowdfunding Campaigns

Sergei Plishka from Outerspace Design will be discussing the do's and don'ts of setting up a successful product development crowdfunding campaign. Sergei will show examples of campaigns he's been involved with, including Melbourne's Fusion Guitar.

Sergei Plishka

Senior Marketing & Project Manager



18th April 2016

Building The Australian War Memorial Visitor Audio Experience

With the 100th year anniversary of World War 1 the Australian War Memorial in Canberra needed to provide a unique way for visitors to experience their displays. Learn how an interactive audio experience was created, using 200 nexus 5 devices, indoor positioning and an interactive touch wall!

Luke Sleeman

Freelance Android Developer



Human Centred Design

One of the most common problems facing designers is communicating what we do and why it is valuable to non-designers. I’ve evolved a model over the last five years that effectively communicates the Human Centred Design Process to non-designers in a way that even your mum can understand. This talk will introduce the 3 Phase Design Model and provide insight into how to talk to non-designers about HCD.

Dr Simon Lawry

Communicating Human Centred Design



How We Work

The way we work is often dictated by a universally accepted way of how work should be done. We should work 9 to 5, we should work together in an office, we should work the same amount of hours each week, we need managers to ensure we do our work. Maybe there's a better way.

Joel Friedlaender

Founder of Red Guava, we build Cliniko

Red Guava